A class in object-oriented programming that knows too much or does too much, often seen as a sign of poor design since it violates the single responsibility principle.
"Refactoring a god class involves breaking it down into smaller, more focused classes that each handle a specific part of the functionality."
A type of malicious software designed to block access to a computer system until a sum of money is paid.
"Ransomware attacks can lead to significant data loss and downtime for businesses, emphasizing the importance of cybersecurity measures."
A phase of software development where the software is distributed to a wider audience for testing, but is not yet considered complete.
"During the beta phase, users are encouraged to report bugs and provide feedback to improve the final product."
In the context of programming, refers to members of a class (such as methods, properties, or fields) that are accessible from any other class.
"Public access modifiers allow data and methods to be accessible from outside the class, facilitating interaction between different parts of a program."
A feature of JavaScript where objects inherit properties and methods from a prototype object.
"Prototypical inheritance allows for properties and methods to be shared across instances, reducing redundancy and memory usage."